Thursday, 13 October 2011

Some 3ds max + After Effects works

I also like to combine applications for some amazing results. Well, this is a result of 3ds max + Adobe After Effects.

The first video is made to be an intro to mod preview videos of Ripthrough Studios (game modding team me and my friend Martin created.) Gun and bullet were rendered in 3ds with a transparent background and split to different maps (specular, reflection and so on.) Then panoramic background was set up in After Effects and camera data imported from 3ds. Later the muzzle flash, red square and particle system were added. After some color correction sound effects were added to make this composition.

The second video just for showcase. Glass was modeled in 3ds and after some heavy rendering everything was put together in After Effects. Procedure was same as the first video

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